Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Gold | Outworld | Attack: 1225 |
450 Souls | Challenge Mode, Challenge Pack, Elite Outworld Pack |
Strategy[]
Despite his passive, Baraka can be seen as an underwhelming character. His basic attacks does not push the opponent back and has a slow recovery speed, making it less ideal for juggling. Baraka's passive relies on additional Outworld teammates to have effect, one will give him three additional hits while two gives him another three additional hits, totaling up to 7 hits on his combo ender. Note that if teamed with only one Outworld teammate, the improved combo ender will not knock out the opponent. He must also land his hits unblocked to be able to trigger his combo ender (although this might not always be the case). As such, the player will need to play conservatively and block very often after landing every combo or try to interrupt the opponent's combo with their own. Despite the passive description, his bleed DOTs seem to have a shorter duration than most conventional bleed DOTs, prompting him to repeatedly use his combo ender unblocked. His SP2 while powerful, can be partially evaded as the first two hits hit across the entire combat area while the following hits hit up close. Blocking it can also significantly reduce its damage meaning that it is best used in the middle of an enemy combo.
Recommended Talents[]
On the player's side, his passive can be boosted with the following talents:
- Lion Stance
- Precision
- Death Mark Technique
- The Art of the Tsunami
- Stranglehold
On the enemy's side, his passive can be weakened with the following talents:
- Hawk Stance
- Rhino Stance
- Cyber Lin Kuei Programming
- Reaver's Armor
- Oni's Blood
- Fujin's Boon
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Baraka. Having a card that "counters" Baraka does not mean it is always a good choice.
Good with[]
- Any Outworld characters, especially:
- Reptile/Noxious: He boosts the strength of bleed, increasing the effectiveness of Baraka's bleed DOTs.
- Mileena/Ravenous: Same as above but even more deadlier as she increases it to deal twice it's damage.
Good Against[]
Countered by[]
- D'Vorah/Prime & Kitana/Day of the Dead: Both of these characters are immune to the bleed DOTs on Baraka's combo enders and X-Ray.
- Mileena/Piercing: Mileena gains a bar of power for each stack of bleed applied on her. As such, Baraka's improved combo ender can give her two bars instantly.
- Raiden/Dark: Raiden can reverse the effects of Baraka's bleed DOTs, which will heal him at twice the rate. He can also reverse Baraka’s Power Drain.
- Jade/Assassin: Aside from evading specials, she can completely dodge his combo ender, avoiding its damage and bleed effect.
- Liu Kang/Klassic: Liu Kang becomes unaffected from Baraka’s bleed DOTs, and is completely immune to Baraka’s Power Drain, gaining boosts to basic attacks and critical damage without taking much damage.
- Jade/MK11 & Raiden/MK11: Together they can make MK11 characters heal from Baraka's bleed and also become immune to Baraka's Power Drain.
- Leatherface/Nightmare: Since Baraka has up to 7 hits on his combo ender, it is more likely to trigger Leatherface's Enrage passive.
Abilities[]
Here are Baraka's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Scourge of Outworld | Passive | For each Outworld character on his team, Baraka performs an additional Combo Ender attack which applies a bleed DOT with increased duration. Baraka's bleed DOTs can stack. | On Combo Ender |
Blade Spark | First Special | Medium Damage + Power Drain | Target |
Tarkatan Fury | Second Special | High Damage + Luck | Swipe |
Nail and Impale | X-Ray | Extreme Damage + Bleed | Tap |
Support Cards/Equipment[]
Here are Baraka's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Tarkatan Blades | Attack | 3-33% Bonus Attack | |
Love of Battle | Health | 3-33% Bonus Health | |
Ritual of Blood | Recovery | 20-220% Bonus Recovery | |
Tarkatan Gi | Equipment | 25-45% Recovery boost. [Baraka] 20-30% Chance to apply Bleed to the active enemy at the start of the match. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 8,171 | 13,662 | 6,090 | 6,090 |
Fusion I | 12,256 | 20,493 | 9,135 | 9,135 |
Fusion II | 16,342 | 27,324 | 12,180 | 12,180 |
Fusion III | 20,427 | 34,155 | 15,225 | 15,225 |
Fusion IV | 24,512 | 40,986 | 18,270 | 18,270 |
Fusion V | 28,598 | 47,827 | 21,315 | 21,315 |
Fusion VI | 32,683 | 54,648 | 24,360 | 24,360 |
Fusion VII | 36,769 | 61,479 | 27,405 | 27,405 |
Fusion VIII | 40,854 | 68,310 | 30,450 | 30,450 |
Fusion IX | 44,939 | 75,141 | 33,490 | 33,490 |
Fusion X | 53,251 | 99,152 | 39,690 | 39,690 |
Gallery[]
Trivia[]
- Baraka's SP2 when used, summons two Tarkatans from a portal to slash at the player. However, this is only aesthetic as the Boss version does not summon the Tarkatans, yet can still deal damage.
- Baraka's passive bears heavy similarities to Flashpoint Deathstroke's Passive in Injustice Mobile. Both characters require certain teammates for additional combo enders. While Deathstroke requires Flashpoint teammates, Baraka requires Outworld teammates. Plus both Baraka and Deathstroke hit 3 times on normal hits and an additional 7 times on the main hit when they have their required teammates.
- Prior to Update 2.7, Baraka was able to transfer the second stack of bleed to the next opponent if his improved combo ender KOs the previous one.