Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Gold | Spec Ops | Attack: 1225
Health: 1100 Toughness: 1200 Recovery: 1050 Power Gen: 110% |
450 Souls | Store, Challenge Mode, Challenge Pack, Elite Spec Ops Pack |
Abilities[]
Here are Johnny Cage's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Striker | Passive | +15% to attack, health, toughness and recovery for all Kombat Cup characters on the team. When the opponent tries to tag-out, there is a 50% chance they get stunned by an incoming football instead. | Always Active |
Kracker | First Special | Medium Damage + Power Drain | Quick Tap |
Football! | Second Special | High Damage + Fire | Swipe, Rapid Tap |
Kasting Kall | X-Ray | Extreme Damage + Strengthen | Tap |
Support Cards/Equipment[]
Here are Johnny Cage's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Seido Training | Attack | 3-33% Bonus Attack | |
Does His Own Stunts | Health | 3-33% Bonus Health | |
A-Lister | Recovery | 20-220% Bonus Recovery | |
Subtle Tattoo | Equipment | 25-45% Recovery boost. [JOHNNY CAGE] 40-60% Basic attack damage boost. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 9,450 | 15,800 | 6,960 | 19,488 |
Fusion I | 14,174 | 23,701 | 10,440 | 29,232 |
Fusion II | 18,900 | 31,601 | 13,920 | 38,976 |
Fusion III | 23,624 | 39,501 | 17,400 | 48,720 |
Fusion IV | 28,349 | 47,401 | 20,880 | 58,464 |
Fusion V | 33,074 | 55,313 | 24,360 | 68,208 |
Fusion VI | 37,799 | 63,202 | 27,840 | 77,952 |
Fusion VII | 42,524 | 71,102 | 31,320 | 87,696 |
Fusion VIII | 47,249 | 79,002 | 34,800 | 97,440 |
Fusion IX | 51,973 | 86,902 | 38,280 | 107,168 |
Fusion X | 61,586 | 112,358 | 45,360 | 127,008 |