Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Diamond | Outworld/Martial Artist | Attack: 1380
Health: 1500 Toughness: 1630 Recovery: 1440 Power Gen: 110% |
N/A | Ronin Diamond Pack, Elite Outworld Pack, Elite Martial Artist Pack, Gold Female Ninja Pack |
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Kitana. Having a card that "counters" Kitana does not mean it is always a good choice.
Good With[]
- Ronin Characters: If fully teamed up, Ronin characters gain 30-60% critical hit chance, 30-90% critical damage, and Kitana having more damage increase to Outworld characters.
- Bo' Rai Cho/Dragon Breath, Kung Jin/Prime, Kung Lao/Hat Trick & Triborg/Cyrax (LK-4D4): Kitana gain increased critical attack chance and damage from these characters.
- Kitana/Mournful & Kung Jin/Shaolin: Kitana can start match with a bar of power if teamed with these characters.
- Kotal Kahn/Sun God, Reptile/Nimble, Scorpion/Ninjutsu & Sub-Zero/Cryomancer: Kitana gains 30% Attack from Scorpion or Kotal Kahn and 30% Health from Sub-Zero or Reptile.
- Reptile/Klassic: Kitana gains immunity to Poison and increased critical hit chance to poisoned opponents from Reptile.
- Tremor/Aftershock: Kitana gains unblockable chance to Netherrealm opponents from Tremor.
- Curse debuff: Kitana deals more critical damage to cursed opponents (Reaper's End and Soul Reaver's Servant equipments recommended).
- Nomad's Buzz Saw equipment: Due to Kitana's increased critical hit chance, she is more likely to get Speed buff from this equipment.
- Critical hit chance increasing equipments: Bo' Rai Cho's Flask, Bojutsu Staff, Freddy's Glove, Razor Sai, Revolvers (FX), Shao Kahn's Helmet, Shaolin Bow, Shirai Ryu Kunai, Meat's Cleaver & Wrath Hammer (FX).
Good Against[]
- Kold War Characters. Ronin characters deal 10% more damage to them.
- Outworld Characters. Kitana deals 30% more damage to them for each Ronin teammate.
Countered By[]
- Strike Force Characters: Ronin characters receive 10% more damage from them.
- Cassie Cage/Undercover, Kitana/Ronin (herself), Kenshi/Ronin, Combat Shotgun, Katana & Champion's Nunchaku: All of these characters and the equipment pieces deal more damage versus Outworld and Martial Artist cards, which include Kitana.
- Jacqui Briggs/Kosplay: Jacqui's Rain, Sub-Zero & Reptile variations have advantages over Outworld and Martial Artist characters, which include Kitana.
- Kenshi/Elder God, Kitana/Assassin & Scorpion/Hellspawn: All of these characters are immune to the Critical attacks with Elder God Kenshi spreading this immunity to Elder God teammates.
- Liu Kang/Klassic, Raiden/Dark, Raiden/MK11: All 3 characters are immune to Kitana's Power Drain, with MK11 Raiden spreading this immunity to MK11 teammates. Also, Klassic Liu Kang and Dark Raiden can benefit from Kitana's Bleed.
- Sonya Blade/Klassic: Sonya and her Spec Ops teammates ignore enemy toughness, which makes Kitana's high toughness ineffective.
- Tanya/Treacherous: Tanya reduces the effects of Kitana's Power Drain.
- Respirator equipment: This equipment reduces damages from critical attacks.
- Critical hit chance reduction equipments: Body Armor (FX), Military Vest (FX), Ice Gloves (FX), Bloody Shokan Armor (FX), Drahmin's Mask, Sindel's Signet Ring and Sapphire Dagger.
Abilities[]
Here are Kitana's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Outworld Ronin | Passive | +30% attack for each Ronin teammate vs. Outworld. All Ronin characters gain 10-20% critical hit chance for each Ronin character on team.
Ronin Characters do 10% more Damage vs. Kold War Characters. |
Always active |
Uplift | First Special | Medium Damage + Power Drain | Quick Tap |
Throat Slice | Second Special | Very High Damage + Bleed | Swipe, Double Quick Tap |
Slice and Dice | X-Ray | Extreme Damage + Blind | Tap |
Support Cards/Equipment[]
Here are Kitana's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Exotic Weapon Master | Attack | 3-33% Bonus Attack | |
Edenian Royalty | Health | 3-30% Bonus Health | |
Kiss of Death | Recovery | 20-220% Bonus Recovery | |
Bladed Fan | Equipment |
25-45% Unblockable chance on basic attacks. [Kitana] 15-25% Chance to reflect 100% Special Attack damage when blocking. [Fusion Level X] 25% Chance to convert 50% damage to health on Special Attack 1. |
|
Dynasty Parade Uniform | Equipment | 20-50% Chance to apply Shield Break on Combo Ender.
35-65% Chance to gain Regeneration for 10sec after performing Special Attack 2. 80-600% Max Health boost. Edenian Tower only. [Kitana] [Set] If this is equipped alongside Dynasty Mask of Madness, any DIAMOND Kitana gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] 20% All Special Attacks damage boost. |
|
Dynasty Mask of Madness | Equipment | 20-40% Resistance to all debuffs.
Power Drain, Weaken and Shield Break effects applied to the opponent are 15-35% more effective. 75-225% Damage boost. Edenian Tower only. 150-450% Max Health boost. Edenian Tower only. [Kitana] After a Special Attack performed against Kitana, she gains 50% Power generation boost. [Kitana] [Set] If this is equipped alongside Dynasty Parade Uniform, any DIAMOND Kitana gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] 30% Chance perform Special Attack 1 with zero Power cost. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 10,645 | 24,546 | 9,454 | 26,726 |
Fusion I | 15,968 | 32,319 | 14,181 | 40,090 |
Fusion II | 21,291 | 43,092 | 18,908 | 53,453 |
Fusion III | 26,613 | 53,865 | 23,635 | 66,816 |
Fusion IV | 31,936 | 64,638 | 28,362 | 80,179 |
Fusion V | 37,259 | 75,411 | 33,089 | 93,542 |
Fusion VI | 42,581 | 86,184 | 37,816 | 106,906 |
Fusion VII | 47,904 | 96,957 | 42,543 | 120,269 |
Fusion VIII | 53,227 | 107,730 | 47,270 | 133,632 |
Fusion IX | 58,549 | 118,503 | 51,997 | 146,995 |
Fusion X | 69,378 | 153,216 | 61,614 | 174,182 |
Prior to Update 2.0, these are her original stats as a Gold Character.
Attack | Health | Toughness | Recovery |
---|---|---|---|
1100 | 1200 | 1300 | 1150 |
Gallery[]
Trivia[]
- Prior to Update 2.0, her passive was Outworld Ronin: +30% ATTACK vs. Outworld Characters. All Ronin Characters on the team gain +10% CRITICAL HIT CHANCE for each Ronin Character on team.
- Prior to Update 2.0, she costed 491 Souls.