Mortal Kombat Mobile Wikia
Mortal Kombat Mobile Wikia
Advertisement
MK11 Scorpion
Rarity Type Base Stats Price Unlock
Diamond Martial Artist/Netherrealm Attack: 1550

Health: 1450

Toughness: 1475

Recovery: 1450

Power Gen: 130%

N/A MK11 Diamond Pack, Fire and Ice Pack, Skarlet MK11 Diamond Pack

Strategy

The first part of MK11 Scorpion's passive works akin to Blaze's Life Force except that he can use it as many times as he wants as long as he tags in. Due to being able to stack up fire DOTs, it is viable to equip him with said Blaze's Life Force, increasing the fire damage as well as burn the first opponent at twice the rate. When his passive is fully upgraded, he can burn the entire opposing team at even longer durations. While not as effective as a fully upgraded Blaze's Life Force in robbing power early at the start of the match, it can nonetheless stall the entire opposing team from performing a deadly special.

MK11 Scorpion's threat level rises with his innate ability for himself and other MK11 teammates to have a chance for lethal blows on basic attacks, significantly increasing their damage output among other characters.

If he has pushed the enemy to the far end of the battle arena, he can chain both of his specials from both of his combo enders, and he can chain his 2-hit combo ender (the one with fire DOT) into his next basic combo, allowing him to trap the enemy with his basic and special attacks, leaving his opponent no chance to retaliate. In normal condition, he can use both of his special attacks after the first (1-hit) combo ender, landing them unblocked.

MK11 Scorpion has a secret function, whereas whenever he is tagged in whilst having low health (potentially around 30-40% below), he will attack the opponent, while applying fire. This function is similar to Bo' Rai Cho's tag-in ability, but Scorpion must be severely damaged to activate this feature. His second (2-hit) combo ender will also apply 3-second fire DOT at the end of the combo, unstated in his passive.

Scorpion's SP1 Hell's Spear has a secret ability: upon achieving 90% or more, Scorpion will strike the opponent in the face after he pulls them towards him (Scorpion's krushing blow), dealing extra damage and applying CRIPPLE to disable special attacks. Duration of this effect will depend on SP1's level. It will miss if the opponent is knocked down.

Interactions

Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Scorpion. Having a card that "counters" Scorpion does not mean it is always a good choice.

Good with

Good against

  • Any team that has a Power Bar Starting Character(s) and/or is equipped with Wrath Hammer and/or Bloody Tomahawk. Since Scorpion's passive applies Fire DOT to 1-3 opponents at the start of the match and on his tag-in, the opposing team will not be able to use a special attack during the first few moments of a battle.

Countered by

  • Cassie Cage/Undercover: Cassie Cage deals 20% more damage against Netherrealm Characters.
  • Jacqui Briggs/Cybernetic & Scorpion/Hellspawn: Both characters take less damage from Netherrealm Characters including MK11 Scorpion.
  • Jacqui Briggs/Kosplay: Jacqui's Tremor, Ermac and Reptile variations have advantages over Netherrealm and Martial Artist Characters, which include Scorpion.
  • Jade/MK11 & Raiden/Dark: Fire and Bleed DOT heal both Jade and Raiden instead of damaging them. Raiden also gains power instead of it getting reduced while burning, as Fire DOTs drain power over time. Jade can also spread this benefit to her MK11 teammates.
  • Johnny Cage/Strike Force: Johnny and his fellow Strike Force teammates deal 10-30% more damage against Netherrealm Characters.
  • Kenshi/Ronin & Combat Shotgun: Both the character and equipment piece deal more damage against Martial Artists, including Scorpion.
  • Kintaro/Shokan Warrior: Kintaro's passive increases resistance to Fire DOT for himself and his teammates, making it harder to apply Fire.
  • Kitana/Day of the Dead & D'Vorah/Standard: Both characters are immune to Scorpion's Bleed on special attack 2.
  • Liu Kang/Fire God: Fire God Liu Kang can heal and gain Dragon Fire stacks from Scorpion's Fires.
  • Liu Kang/Klassic: Klassic Liu Kang heals from Scorpion's Fires and receives critical attack chance boost from Bleed on Scorpion's special attack 2.
  • Mileena/Piercing: Mileena gains a Bar of Power from Scorpion's Bleed on special attack 2.
  • Scorpion/Kold War: Kold War Scorpion is immune to MK11 Scorpion’s Fire attacks.
  • Terminator/Dark Fate & Terminator/Guardian: Terminator can completely avoid Scorpion’s Krushing Blow on Special 1 and Fatal Blow. Also, when Dark Fate Terminator activates his endoskeleton form, he will be immune to Scorpion’s Fire and Bleed attacks.
  • Tremor/Aftershock: Tremor has unblockable chance against Netherrealm opponents, which include Scorpion.
  • Killer Jacket equipment: This equipment has a chance to give Shield if the wearer is hit by Lethal Blow.
  • Equipments that can resist or benefits from Fire DOT such as Witch's Ward, Survivor Memories, Secret Scrolls, Carnival Swill and Traitor's Wreath.
  • Cassie Cage/Kombat Cup: Cassie Cage and her fellow Kombat Cup teammates are immune to Cripple on Scorpion's special attack 1 krushing blow.

Abilities

Here are Scorpion's abilities.

Ability Classification Description Usage
Devouring Flames Passive Apply fire to 1-3 opponent(s) for 5-9 seconds at the start of the match and when MK11 Scorpion tags-in. Fire DOTs add up together. MK11 teammates have 25% chance for Lethal Blow on basic attacks. Always Active
Hell's Spear First Special Medium Damage Target
Death Spin Second Special High Damage + Bleed Spin Tap
Get Over Here Fatal Blow Extreme Damage + Fire Tap

Support Cards/Equipment

Here are Scorpion's support and equipment cards.

Card Classification Description Picture
Wraith Attack 3-33% Bonus Attack
Scorpion damage
Clan: Shirai Ryu Health 3-33% Bonus Health
Scorpion health
Rival: Sub-Zero Recovery 20-220% Bonus Recovery
Scorpion energy
Shirai Ryu Kunai Equipment 15-25% Critical Hit Chance Boost.

[Scorpion] 20-30% Special Attack 1 and 2 unblockable chance.

[Fusion Level X] 25% Damage boost against enemies affected by Stun or Slow.

Kunai scorpion post
Specter's Infernal Chains Equipment

50-100% Chance to drain 33% Power on Special Attack 1.

10-40% Fire Damage boost.

40-300% Max health boost. Shirai Ryu Tower only.

20-150% Damage boost. Shirai Ryu Tower only.

[Scorpion] [Set] If this is equipped alongside Specter's Burning Vengeance, any DIAMOND Scorpion gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.

[Fusion Level X] [Scorpion, Smoke] 50% Chance opponent is immediately pulled back with a Spear and stunned when tagging out.

Srt specters infernal chains PostEvo
Specter's Burning Vengeance Equipment

100% Chance to apply Fire on Special Attacks 2-7 times per battle.

20-40% Chance to apply Fire when blocking an enemy attack.

300-1200% Max health Boost. Shirai Ryu Tower only.

[Scorpion] [Set] If this is equipped alongside Specter's Infernal Chains, any DIAMOND Scorpion gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately.

[Fusion Level X] Wearer explodes into flames when defeated, dealing massive damage and applying Fire to all opponents.

Srt specters burning vengeance PostEvo

Stats

These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.

Rank Attack Health Toughness Recovery
Normal 11,957 20,828 8,555 26,912
Fusion I 17,935 31,241 12,832 40,368
Fusion II 23,913 41,656 17,110 53,824
Fusion III 29,891 52,069 21,387 67,280
Fusion IV 35,871 62,483 25,665 80,736
Fusion V 41,849 72,897 29,942 94,192
Fusion VI 47,827 83,311 34,220 107,648
Fusion VII 53,806 93,725 38,497 121,104
Fusion VIII 59,784 104,139 42,775 134,560
Fusion IX 65,762 114,552 47,052 148,016
Fusion X 77,925 148,109 55,755 175,392

Gallery


Trivia

  • MK11 Scorpion's Elder God Victory Stance "Oni Killer" is his Victory Cinematic from MK11, named "Aikuchi".
  • MK11 Scorpion's appearance consists of these kustomization from MK11:
    • Skin: Grandmaster Hasashi
    • Ninja Mask: Fiery Grandmaster
    • Katana: Ageru Tsuki Anmo Blade
    • Spear: Burning Akunin Hell Spear
Advertisement