Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Diamond | Outworld | Attack: 1450
Health: 1565 Toughness: 1310 Recovery: 1370 Power Gen: 130% |
N/A | TBA |
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Shang Tsung. Having a card that "counters" Shang Tsung does not mean it is always a good choice.
Good With[]
Good Against[]
- Regeneration and Vampirism: Shang Tsung is currently the only character who can apply Incurability without equimpent.
- Kenshi/Ronin, Noob Saibot/MK11, Kintaro/Shokan Warrior & Jax Briggs/Klassic: Part of these characters' passive relies on blocking special attacks, which Shang Tsung's grapple special attack 2 can counter that and fill up his Blood Pool.
Countered By[]
- Jade/Assassin: Jade can evade combo enders and Special Attacks, making Shang Tsung can't fill his Blood Pool.
Abilities[]
Here are Shang Tsung's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Devious Alchemist | Passive | MK1 Shang Tsung gathers opponent's Blood to craft powerful Elixirs and conduct his ominous experiments.
Each combo ender has a chance to be an Injection that gathers the Blood and adds it to the Blood Pool. Shang Tsung collects the same amount of Blood on tag-in attack, and Special Attack 2 "Injection" fills the whole Pool. When the Pool is full, an Elixir of choice can be crafted. It can be injected into the opponent's body to apply a powerful effect that leaves debilitating post-effect till the end of the match: • Yellow Elixir - drains all opponent's power in 1 sec. and leaves them with power generation reduced by 10%. • Red Elixir - stuns opponent for 3 sec. and leaves them slowed down by 10%. • Green Elixir - increases damage received by the opponent by 100% for 5 seconds and leaves them with 10% less chance to block an incoming attack. If an opponent is killed while any Elixir effect is active - he resurrects on Shang Tsung's side as Meat. It cannot use equipment or passive effects, but has a 35% Critical Hit and Unblockable attack chance boost. Shang Tsung is healed by 15-25% of damage done by the creature. Shang Tsung can be tagged-in while his teammates are under Basic Combo attacks, counterattacking with a tag-in attack. |
Tapping on the additional bar |
Triple Skull | First Special | Medium Damage + Snare | Target |
Injection | Second Special | High Damage + Incurability | Spin Tap, Quick Tap |
Bad Medicine | X-Ray | Extreme Damage + Poison | Tap |
Support Cards/Equipment[]
Here are Shang Tsung's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Tournament Grandmaster | Attack | 3-33% Bonus Attack | |
Soul Devourer | Health | 3-33% Bonus Health | |
Devious Schemer | Recovery | 20-220% Bonus Recovery | |
Soulsnake Arms | Equipment | 5-15% X-Ray/Fatal Blow attack damage boost.
[Shang Tsung] Transfer 5-25% damage to Health on all attacks against enemies affected by Weaken, Bleed or Fire. [Fusion Level X] Gain Invulnerability for 3s after the user performs X-ray/Fatal Blow. |
|
Soul Reaver's King Kobra Belt | Equipment | 15-35% Max Health boost.
Whenever an opponent performs a successful Special Attack or Combo Ender, there is a 10-40% chance to apply Cripple. 80-600% Damage boost. Sorcerer's Tower only. [Shang Tsung] [Set] If this is equipped alongside Soul Reaver's Servant, any DIAMOND Shang Tsung gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] 50% Incoming DOT and Dark Magic damage reduction. |
|
Soul Reaver's Servant | Equipment | 10-20% Chance to apply Curse on Critical Hit.
15-35% Damage boost against enemies affected by Cripple. 150-600% Damage boost. Sorcerer's Tower only. [Shang Tsung] When Shang Tsung defeat an opponent, he and his teammates gain the defeated opponents remaining Power, distributing it equally among them. [Shang Tsung] [Set] If this is equipped alongside Soul Reaver's King Kobra Belt, any DIAMOND Shang Tsung gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] Curse debuffs can stack up 2 times. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 11,185 | 22,480 | 7,598 | 25,427 |
Fusion I | 16,778 | 33,719 | 11,397 | 38,141 |
Fusion II | 22,371 | 44,959 | 15,196 | 50,854 |
Fusion III | 27,963 | 56,199 | 18,995 | 63,568 |
Fusion IV | 33,556 | 67,439 | 22,794 | 76,282 |
Fusion V | 39,149 | 78,679 | 26,593 | 88,995 |
Fusion VI | 44,741 | 89,919 | 30,392 | 101,709 |
Fusion VII | 50,334 | 101,158 | 34,191 | 114,422 |
Fusion VIII | 55,927 | 112,398 | 37,990 | 127,136 |
Fusion IX | 61,519 | 123,638 | 41,789 | 139,850 |
Fusion X | 72,897 | 159,855 | 49,518 | 165,715 |