Shao Kahn's Tower is a game mode introduced in Update 1.11. It is a battle tower of 100 battles that awards Koins, Souls, Spirit Fragments and the exclusive Talent Points, which are used in the Talent Tree. The battles get progressively harder, starting with level 1 silver characters to much harder golds and possibly diamonds. The Tower finishes with a Fusion 7 & Level 50 diamond team. This tower is the way to get Spirit Fragments when Relic Hunt is not live.
Mechanics[]
Every day starting at midnight GMT, the Tower refreshes so that the player can try 3 battles. After these three attempts, the player cannot do any battles unless they refresh for 50 Souls. You can refresh twice every day, for a maximum of 9 battles for 100 Souls. Every battle gives an increasing amount of Koins, starting from 200, and one Talent Point. Also, every tenth battle, along with the first, gives an increasing amount of Souls, starting from 5. At the beginning of the tower, the player is rewarded with 2 Talent Points.
The tower can be repeated after finishing all 100 battles, however, no more Talent Points will be rewarded after the first run. The players can still gain Spirit Fragments to help unlock or fuse Shao Kahn Kard.
Matches[]
Match | Opponents | Modifiers |
---|---|---|
1 | Jacqui Briggs/Standard, Kano/Standard, Johnny Cage/Standard | None |
2 | Sonya Blade/Prime, Reptile/Prime, Kotal Kahn/Prime | None |
3 | D'Vorah/Prime, Kung Jin/Prime, Jacqui Briggs/Prime | None |
4 | Reptile/Prime, Sonya Blade/Prime, Sub-Zero/Prime | None |
5 | Kung Jin/Prime, D'Vorah/Prime, Jax Briggs/Farmer | Off Balance (Random Tagging) |
6 | Johnny Cage/Prime, Scorpion/Prime, Sub-Zero/Prime | None |
7 | Cassie Cage/Prime, Kitana/Klassic, Kotal Kahn/Prime | None |
8 | Sonya Blade/Prime, Johnny Cage/Prime , Kenshi/Prime | None |
9 | Jacqui Briggs/Prime, Jax Briggs/Prime, Kung Jin/Prime | None |
10 | Ermac/Prime, Cassie Cage/Prime, Johnny Cage/Prime | Crippled (Martial Artists start with low health) |
11 | Sonya Blade/Prime, Sub-Zero/Prime, Kung Jin/Prime | None |
12 | Reptile/Prime, Johnny Cage/Prime, D'Vorah/Prime | None |
13 | Sub-Zero/Prime, Jacqui Briggs/Prime, Sonya Blade/Prime | None |
14 | Kung Jin/Prime, Cassie Cage/Prime, Reptile/Prime | None |
15 | Kano/Prime, Jacqui Briggs/Prime, Jax Briggs/Farmer | Dampening (Power generates at a slower rate) |
16 | Kung Jin/Prime, Cassie Cage/Prime, Reptile/Prime | None |
17 | Sub-Zero/Prime, Jax Briggs/Farmer, Kotal Kahn/Prime | None |
18 | D'Vorah/Prime, Kitana/Klassic, Ermac/Prime | None |
19 | Jax Briggs/Prime, Johnny Cage/Prime, Kotal Kahn/Prime | None |
20 | Cassie Cage/Prime, Ermac/Prime, Kotal Kahn/Prime | Enraged (Enemies generate power more quickly) |
21 | Johnny Cage/Prime, Cassie Cage/Prime, Jacqui Briggs/Prime | None |
22 | Sub-Zero/Prime, Sonya Blade/Prime, Kano/Prime | None |
23 | Johnny Cage/Prime, Kung Jin/Prime, Cassie Cage/Prime | Empowered (Enemies start the match with 1 bar of power) |
24 | Reptile/Prime, D'Vorah/Prime, Sonya Blade/Prime | None |
25 | Jacqui Briggs/Prime, Johnny Cage/Prime, Cassie Cage/Prime | None |
26 | Scorpion/Ninjutsu, Kenshi/Balanced, Ermac/Spectral | Injured (Special Attack 1 is disabled) |
27 | Kenshi/Possessed, Kotal Kahn/Blood God, Sonya Blade/Tactical | None |
28 | Kung Jin/Bojutsu, Johnny Cage/A-List, Kotal Kahn/Sun God | None |
29 | Reptile/Noxious, Jacqui Briggs/Cybernetic, Ermac/Master of Souls | Off Balance (Random Tagging) |
30 | Jax Briggs/Heavy Weapons, D'Vorah/Venomous, Johnny Cage/Stunt Double | None |
31 | Kenshi/Possessed, Jacqui Briggs/Cybernetic, Sonya Blade/Demolition | None |
32 | Kenshi/Balanced, Kotal Kahn/Blood God, Raiden/Thunder God | Vampires (Life Drain) |
33 | Sub-Zero/Cryomancer, Scorpion/Inferno, Sonya Blade/Demolition | None |
34 | Ermac/Master of Souls, Johnny Cage/Stunt Double, Cassie Cage/Undercover | Crippled (Spec Ops teammates start with low health) |
35 | Jacqui Briggs/Cybernetic, Kotal Kahn/Blood God, Sonya Blade/Tactical | None |
36 | Kotal Kahn/Sun God, Kenshi/Possessed, Kano/Commando | Vampires (Life Drain) |
37 | Kung Lao/Hat Trick, Raiden/Thunder God, Sub-Zero/Cryomancer | None |
38 | D'Vorah/Swarm Queen, Raiden/Dark, Reptile/Noxious | Dark Magic (Outworld characters are immune to this modifier's DOT) |
39 | Kenshi/Possessed, Kenshi/Elder God, Scorpion/Klassic | None |
40 | Kotal Kahn/Sun God, Reptile/Noxious, Kano/Commando | Shielded (Enemies can only be damaged by Basic Attacks) |
41 | Cassie Cage/Covert Ops, Mileena/Piercing, Reptile/Noxious | None |
42 | Kano/Klassic, Scorpion/Inferno, Ermac/Spectral | Exhaustion (Damage of Netherrealm and Outworld characters are greatly reduced) |
43 | Kenshi/Balanced, Sonya Blade/Demolition, Kung Jin/Bojutsu | None |
44 | Sonya Blade/Tactical, Kitana/Mournful, Kung Lao/Hat Trick | Vampires (Life Drain) |
45 | Cassie Cage/Undercover, Jax Briggs/Heavy Weapons, Kenshi/Possessed | None |
46 | Raiden/Dark, Scorpion/Ninjutsu, Shinnok/Vengeful | Unblockable (Enemy Special Attacks are unblockable) |
47 | Kotal Kahn/Dark Lord, Kano/Klassic, Sonya Blade/Tactical | None |
48 | Kenshi/Possessed, Johnny Cage/Stunt Double, Raiden/Thunder God | Regeneration (Enemies regenerate health over time) |
49 | Shinnok/Bone Shaper, Scorpion/Inferno, Kung Jin/Shaolin | None |
50 | Ermac/Pharaoh, Jason Voorhees/Unstoppable, Cassie Cage/Undercover | Regeneration (Enemies regenerate health over time) |
51 | Johnny Cage/Stunt Double, Kenshi/Possessed, Jacqui Briggs/Cybernetic | Off Balance (Random Tagging) |
52 | Sonya Blade/Demolition, Kenshi/Possessed, Johnny Cage/A-List | Regeneration (Enemies regenerate health over time) |
53 | Ermac/Master of Souls, Sonya Blade/Tactical, Kung Jin/Bojutsu | Enraged (Enemies generate power more quickly) |
54 | Kung Lao/Hat Trick, Kotal Kahn/Blood God, Scorpion/Klassic | Unblockable (Enemy Special Attacks are unblockable) |
55 | Jacqui Briggs/Cybernetic, Cassie Cage/Undercover, Kung Jin/Marksman | Injured (Special Attack 1 is disabled) |
56 | Kano/Klassic, Kenshi/Possessed, Kotal Kahn/Dark Lord | Off Balance (Random Tagging) |
57 | Erron Black/Gunslinger, Kenshi/Possessed, Sub-Zero/Cryomancer | Dampening (Power generates at a slower rate) |
58 | Sub-Zero/Klassic, Kung Lao/Hat Trick, Sonya Blade/Klassic | Shielded (Enemies can only be damaged by Basic Attacks and Special 1) |
59 | Kung Lao/Shaolin Fist, Scorpion/Inferno, Shinnok/Vengeful | Off Balance (Random Tagging) |
60 | Takeda/Shirai Ryu, Erron Black/Gunslinger, Reptile/Kraken | Enraged (Enemies generate Power more quickly) |
61 | Sub-Zero/Cryomancer, Scorpion/Ninjutsu, Kung Jin/Shaolin | Dark Magic (Spec Ops characters are immune to this modifier’s DOT) |
62 | Ermac/Pharaoh, Shinnok/Bone Shaper, Reptile/Kraken | Regeneration (Enemies regenerate Health over time) |
63 | Scorpion/Inferno, Jacqui Briggs/Cybernetic, Jason Voorhees/Unstoppable | Dampening (Power generates at a slower rate) |
64 | Kano/Klassic, Jason Voorhees/Unstoppable, Shinnok/Bone Shaper | Vampires (Life Drain) |
65 | Jason Voorhees/Slasher, Ermac/Spectral, Quan Chi/Warlock | Enraged (Enemies generate Power more quickly) |
66 | Kotal Kahn/Dark Lord, Kung Jin/Marksman, Kung Lao/Shaolin Fist | Regeneration (Enemies regenerate Health over time) |
67 | Scorpion/Klassic, Sub-Zero/Klassic, Sonya Blade/Klassic | Off Balance (Random Tagging) |
68 | Kano/Klassic, Cassie Cage/Covert Ops, Erron Black/Gunslinger | Crippled (Spec Ops and Martial Artist characters start with low health) |
69 | Shinnok/Bone Shaper, Tanya/Kobu Jutsu, Triborg/Cyrax (LK-4D4) | Dark Magic (Martial Artists are immune to this modifier’s DOT) |
70 | Goro/Tigrar Fury, Scorpion/Injustice, Liu Kang/Flaming Fists | Exhaustion (Damage of Netherrealm and Martial Artist characters are greatly reduced) |
71 | Scorpion/Ninjutsu, Liu Kang/Flaming Fists, Kung Lao/Shaolin Master | Enraged (Enemies generate Power more quickly) |
72 | Reptile/Kraken, Mileena/Piercing, Scorpion/Hanzo Hasashi | Off Balance (Random Tagging) |
73 | Ermac/Pharaoh, Triborg/Cyrax (LK-4D4), Triborg/Sektor (LK-9T9) | Vampires (Life Drain) |
74 | Erron Black/Gunslinger, Jason Voorhees/Slasher, Jason Voorhees/Unstoppable | Empowered (Enemies start the match with 2 Bars of Power) |
75 | Ermac/Master of Souls, Mileena/Piercing, Reptile/Kraken | Regeneration (Enemies regenerate Health over time) |
76 | Ermac/Pharaoh, Quan Chi/Warlock, Shinnok/Bone Shaper | Empowered (Enemies start the match with 2 Bars of Power) |
77 | Johnny Cage/Stunt Double, Kenshi/Possessed, Triborg/Smoke (LK-7T2) | Off Balance (Random Tagging) |
78 | Scorpion/Klassic, Jason Voorhees/Slasher, Sonya Blade/Klassic | Dampening (Power generates at a slower rate) |
79 | Triborg/Cyrax (LK-4D4), Triborg/Sektor (LK-9T9), Triborg/Smoke (LK-7T2) | Unblockable (Enemy special attacks are unblockable) |
80 | Jason Voorhees/Slasher, Jason Voorhees/Unstoppable, Quan Chi/Warlock | Regeneration (Enemies regenerate Health over time) |
81 | Cassie Cage/Covert Ops, Jacqui Briggs/Cybernetic, Sonya Blade/Klassic | Crippled (Netherrealm and Spec Ops characters start with low health) |
82 | Kano/Klassic, Tanya/Kobu Jutsu, Kung Jin/Marksman | Enraged (Enemies generate Power more quickly) |
83 | Reptile/Kraken, Raiden/Dark, Kano/Klassic | Empowered (Enemies start the match with full power) |
84 | Jason Voorhees/Slasher, Ermac/Pharaoh, Quan Chi/Warlock | Exhaustion (Damage of Spec Ops, Martial Artist and Outworld characters are greatly reduced) |
85 | Reptile/Kraken, D'Vorah/Venomous, Reptile/Noxious | Dampening (Power generates at a slower rate) |
86 | Sub-Zero/Grandmaster, Sub-Zero/Klassic, Sub-Zero/Cryomancer | Off Balance (Random Tagging) |
87 | Scorpion/Hanzo Hasashi, Scorpion/Inferno, Scorpion/Klassic | Death Shield (Enemies can only defeated by X-Rays or Fatal Blows) |
88 | Mileena/Piercing, Cassie Cage/Covert Ops, Quan Chi/Warlock | Enraged (Enemies generate Power more quickly) |
89 | Jason Voorhees/Slasher, Jason Voorhees/Unstoppable, Shinnok/Bone Shaper | Off Balance (Random Tagging) |
90 | Triborg/Cyrax (LK-4D4), Triborg/Smoke (LK-7T2), Triborg/Sektor (LK-9T9) | Dark Magic (Spec Ops characters are immune to this modifier’s DOT) |
91 | Scorpion/Hellspawn, Erron Black/Gunslinger, Cassie Cage/Covert Ops | Unblockable (Enemy Special Attacks are unblockable) |
92 | Baraka/Scourge, Mileena/Vampiress, Scorpion/Hanzo Hasashi | Empowered (Enemies start the match with full power) |
93 | Tremor/Aftershock, Tanya/Kobu Jutsu, Raiden/Klassic | Exhaustion (Damage of Netherrealm and Martial Artist characters are greatly reduced) |
94 | Jason Voorhees/Slasher, Mileena/Ravenous, Quan Chi/Warlock | Regeneration (Enemies regenerate health over time) |
95 | Triborg/Cyrax (LK-4D4), Triborg/Sektor (LK-9T9), Triborg/Smoke (LK-7T2) | Crippled (Netherrealm and Martial Artist characters start with low health) |
96 | Scorpion/Hellspawn, Raiden/Klassic, Kenshi/Elder God | Dark Magic (Martial Artists are immune to this modifier’s DOT) |
97 | Jason Voorhees/Slasher, Raiden/Klassic, Quan Chi/Warlock | Empowered (Enemies start the match with full power) |
98 | Scorpion/Hellspawn, Mileena/Ravenous, Kitana/Mournful | Dampening (Power generates at a slower rate) |
99 | Jason Voorhees/Slasher, Jason Voorhees/Unstoppable, Jason Voorhees/Nightmare | Regeneration (Enemies regenerate health over time) |
100 | Scorpion/Hellspawn, Raiden/Klassic, Mileena/Ravenous | Off Balance (Random Tagging) |