Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Diamond | Martial Artist | Attack: 1550
Health: 1400 Toughness: 1500 Recovery: 1550 Power Gen: 130% |
N/A | MK11 Diamond Pack, Fire and Ice Pack, Skarlet MK11 Diamond Pack |
Strategy[]
The first part of MK11 Sub-Zero's passive allows him to keep the opponent supressed while fighting him. Every 12-8 seconds, he inflicts Frostbite to the current opponent, slowing them down and also draining their power over time. While his opponents are frostbitten, his combo enders have a chance to freeze them, with having different animation.
The last part of his passive makes MK11 Sub-Zero a great asset to any MK11 based teams. He can prevent each MK11 teammate from being knocked out once. When the active MK11 character's health reaches zero, instead of being knocked out, Sub-Zero replaces them with an ice clone (similar to Sub-Zero/Grandmaster) which explodes afterwards, not only dealing minor damage and inflicting bleed on the current opponent, but also restoring about 10% of that character's max health.
However, similar to Quan Chi/Warlock, Sub-Zero is unable to save himself. He also cannot save any other teammate after being knocked out himself.
MK11 Sub-Zero SP2's has a Krushing Blow: upon achieving 90% or more, Stun will be applied to the opponent.
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Sub-Zero. Having a card that "counters" Sub-Zero does not mean it is always a good choice.
Good With[]
- MK11 Characters
- Scorpion/Ninjutsu and Sub-Zero/Cryomancer: MK11 Sub-Zero gains +30% in damage and health respectively.
- Kung Jin/Shaolin, Wrath Hammer, Scorpion/Hellspawn and Bloody Tomahawk: Sub-Zero gains a bar of starting power.
Good Against[]
- Characters that give starting power bars: Sub-Zero's ability to apply frostbite (and combo ender freeze) can prove useful for quickly draining their power while effectively preventing them from performing their special attacks or X-Rays.
- Characters with fast Basic Attacks: Sub-Zero's Frostbite can slow them down, allowing to safely tag-in a slower teammate.
Countered By[]
- Jade/MK11: Jade and her MK11 teammates heal from Bleed on Sub-Zero's special attack 1 and his Ice Clone.
- Liu Kang/Klassic: Liu Kang gains basic attack boosts from Sub-Zero's Power Drain and Frostbite, as well as Critical Attack Boosts from Sub-Zero's Bleed.
- Mileena/Piercing: Mileena's passive ability allows her to gain a bar of power from Sub-Zero's ice clone replacement and special attack 1 as these applies Bleed.
- Noob Saibot/MK11: Sub-Zero's can't save his MK11 teammates if Noob Saibot inflicted Death Mark on them.
- Raiden/Dark: Raiden can reverse the power drain effects of Sub-Zero's Frostbite and Power Drain on his special attack 2, as well as heal from Bleed of Sub-Zero's special attack 1.
- Raiden/MK11: Raiden and his MK11 teammates are immune to Sub-Zero's Power Drain on his special attack 2 and Frostbite.
- Shao Kahn/Konqueror: When his MK11 teammates are at a low enough health threshold, Sub-Zero can't save them from Shao Kahn's instant kill.
- Sonya Blade/Kombat Cup: Sonya and her fellow Kombat Cup teammates are immune to Stun on Sub-Zero's special attack 2 krushing blow.
- Tanya/Treacherous: Tanya reduces the effects of Power Drain to herself and her teammates.
Abilities[]
Here are Sub-Zero's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Polar Vortex | Passive | Any opponent fighting against MK11 Sub-Zero for 12-8 seconds gets frostbite. When performing combo enders against frostbitten opponents, MK11 Sub-Zero has a 30-50% chance of freezing them. Sub-Zero saves each MK11 teammate once, by replacing him or her with an Ice Clone. The Ice Clone explodes, dealing low/medium/high damage and causing bleed. | Always Active |
Icicle Burst | First Special | Medium Damage + Bleed | Quick Tap |
Breaking the Ice | Second Special | Grapple: High Damage + Power Drain | Double Spin Tap |
Axe the Question | Fatal Blow | Extreme Damage + Frostbite | Tap |
Support Cards/Equipment[]
Here are Sub-Zero's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Cryomancer | Attack | 3-33% Bonus Attack | |
Clan: Lin Kuei | Health | 3-33% Bonus Health | |
Brother: Noob Saibot | Recovery | 20-220% Bonus Recovery | |
Ice Daggers | Equipment | 30-50% Basic attack damage boost. [Sub-Zero] 30-50% Chance to convert 50% damage to health on Special Attack 2. |
|
Kuai Liang's Bracers | Equipment | 20-40% Basic attack damage boost. 10-50% Damage boost. Lin Kuei Tower only. 20-100% Max Health Boost. Lin Kuei Tower only. [Sub-Zero] [SET] If this is equipped with another 1 card from Kuai Liang's set, Diamound Characters gain a 40% chance to perform a Special Combo Ender dealing massive damage. If it is the last opponent and they are under 25% health, Sub-Zero performs a Brutality instead, ending the fight Immediately. [Fusion Level X] 20% Chance to apply Freeze when an opponent blocks Basic Attack. |
|
Kuai Liang's Scepter | Equipment | 0.5-1.5% Bar of starting Power.
50-100% Lethal Blow chance against enemies affected by Freeze: +300% damage. 100-500% Damage boost. Lin Kuei Tower only. [Sub-Zero] [SET] If this is equipped with another 1 card from Kuai Liang’s set, Diamond Character gain a 40% chance to perform a Special Combo Ender dealing massive damage. If it is the last opponent and they are under 25% health, Sub-Zero performs a Brutality instead, ending the fight immediately. [Fusion Level X] 100% Chance to apply Bleed when hitting an opponent affected by Freeze. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 11,957 | 20,110 | 8,700 | 28,768 |
Fusion I | 17,935 | 30,164 | 13,050 | 43,152 |
Fusion II | 23,913 | 40,219 | 17,400 | 57,536 |
Fusion III | 29,891 | 50,274 | 21,750 | 71,600 |
Fusion IV | 35,871 | 60,329 | 26,100 | 86,304 |
Fusion V | 41,849 | 70,384 | 30,450 | 100,688 |
Fusion VI | 47,827 | 80,438 | 34,800 | 115,072 |
Fusion VII | 53,806 | 90,493 | 39,150 | 129,456 |
Fusion VIII | 59,784 | 100,548 | 43,500 | 143,840 |
Fusion IX | 65,762 | 110,603 | 47,850 | 158,224 |
Fusion X | 77,925 | 143,002 | 56,700 | 187,488 |
Gallery[]
Trivia[]
- MK11 Sub-Zero's Elder God Victory Stance "MK11 Victory" is named "Cold Fist" in console game.
- MK11 Sub-Zero's appearance is his basic look from MK11, which consists of these kustomization:
- Skin: Lin Kuei Grandmaster
- Ninja Mask: Seeker of Mythologies
- Battle Axes: Arctikan Elders' Axe
- Belt: Arsenal of Atonement