Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Diamond | Spec Ops | Attack: 1560
Health: 1250 Toughness: 1310 Recovery: 1500 Power Gen: 110% |
N/A | Ronin Diamond Pack, |
Strategy[]
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Takeda. Having a card that "counters" Takeda does not mean it is always a good choice.
Good With[]
- Ronin Characters: If fully teamed up, Ronin characters gain 30-60% critical hit chance, 30-90% critical damage, and Takeda having damage increase to Spec Ops characters.
- Cassie Cage/Covert Ops: Takeda gains unblockable attack chance from Cassie.
- Kenshi/Balanced: Takeda can start match with a bar of power if teamed up with Kenshi.
- Johnny Cage/A-List & Sonya Blade/Demolition: Takeda gains 30% Attack from Sonya and 30% Health from Johnny Cage.
- Triborg/Cyrax (LK-4D4): Takeda receive critical attack damage increase from Cyrax.
- Curse debuff: Takeda deals more critical damage to cursed opponents (Reaper's End and Soul Reaver's Servant equipments recommended).
- Critical hit chance increasing equipments: Bo' Rai Cho's Flask, Bojutsu Staff, Freddy's Glove, Razor Sai, Revolvers (FX), Shao Kahn's Helmet, Shaolin Bow, Shirai Ryu Kunai, Meat's Cleaver & Wrath Hammer (FX).
Good Against[]
- Kold War Characters. Ronin characters deal 10% more damage from them.
- Spec Ops Characters. Takeda deals 30% more damage to them for each Ronin teammate.
Countered By[]
- Strike Force Characters: Ronin characters receive 10% more damage from them.
- Erron Black/Gunslinger, Takeda/Ronin (himself) & Executioner Axe: These characters and equipments deal more damage against Spec Ops, which include Takeda.
- Jacqui Briggs/Kosplay: Jacqui's Scorpion variation drains more power from Fire DOT against Spec Ops.
- Kenshi/Elder God, Kitana/Assassin & Scorpion/Hellspawn: All of these characters are immune to the Critical attacks with Elder God Kenshi spreading this immunity to Elder God teammates.
- Respirator equipment: This equipment reduces damages from critical attacks.
- Critical hit chance reduction equipments: Body Armor (FX), Military Vest (FX), Ice Gloves (FX), Bloody Shokan Armor (FX), Drahmin's Mask, Sindel's Signet Ring and Sapphire Dagger.
Abilities[]
Here are Takeda's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Plasma Ronin | Passive | +30% attack for each Ronin teammate vs. Spec Ops. All Ronin Characters gain 10-30% critical damage for each Ronin Character on team.
Ronin Characters do 10% more damage vs. Kold War Characters. |
Always active |
Fist Whirlwind | First Special | Medium Damage + Weaken | Quick Tap |
Tornado Kick | Second Special | High Damage + Cripple | Multi Tap |
Air Whiplash | X-Ray | Extreme Damage + Luck | Tap |
Support Cards/Equipment[]
Here are Takeda's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Chujin: Shirai Ryu | Attack | 3-33% Bonus Attack | |
Combined Training | Health | 3-33% Bonus Health | |
Father: Kenshi | Recovery | 20-220% Bonus Recovery | |
Bladed Whips | Equipment |
5-15% X-Ray/Fatal Blow attack damage boost. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 12,034 | 17,955 | 7,598 | 27,840 |
Fusion I | 18,051 | 26,932 | 11,397 | 41,760 |
Fusion II | 24,068 | 35,910 | 15,196 | 55,680 |
Fusion III | 30,085 | 44,887 | 18,995 | 69,600 |
Fusion IV | 36,102 | 53,865 | 22,794 | 83,520 |
Fusion V | 42,118 | 62,842 | 26,593 | 97,440 |
Fusion VI | 48,135 | 71,820 | 30,392 | 111,360 |
Fusion VII | 54,152 | 80,797 | 34,191 | 125,280 |
Fusion VIII | 60,169 | 89,775 | 37,990 | 139,200 |
Fusion IX | 66,186 | 98,752 | 41,789 | 153,120 |
Fusion X | 78,427 | 127,680 | 49,518 | 181,440 |
Prior to Update 2.0, these are his original stats as a Gold Character.
Attack | Health | Toughness | Recovery |
---|---|---|---|
1250 | 1000 | 1050 | 1200 |
Gallery[]
Trivia[]
- Prior to Update 2.0, his passive was Plasma Ronin: +30% ATTACK vs. Spec Ops Characters. All Ronin Characters gain +25% CRITICAL DAMAGE for each Ronin Character on team.
- Prior to Update 2.0, he costed 455 Souls.