Rarity | Type | Base Stats | Price | Unlock |
---|---|---|---|---|
Diamond | Spec Ops | Attack: 1350
Health: 1600 Toughness: 1500 Recovery: 1300 Power Gen: 110% |
N/A | Dark Fate Diamond Pack |
Strategy[]
Interactions[]
Please note that battles are highly situational: this section only mentions cards that have mechanics that, for any reason, are particularly effective with/against, or particularly ineffective against Terminator. Having a card that "counters" Terminator does not mean it is always a good choice.
Good With[]
Good Against[]
- Krushing Blows, X-Rays and Fatal Blows: Terminator cancels all of these moves used against him. Those characters most effected are:
- Ermac/Master of Souls: Ermac's X-Ray is rendered useless against Terminator, limiting his effectiveness with a full Outworld Team.
- Kabal/MK11 & Kabal/Black Dragon: Whenever either teammates with either Kabal get knocked out, their free Fatal Blows are rendered useless. Also, their Krushing Blows are rendered useless against Terminator.
- Raiden/MK11: Raiden's Krushing Blow combo enders are rendered useless if they are performed on Terminator.
- Jade/MK11 & Sub-Zero/MK11: Their Krushing Blows on Special 2 are rendered useless against Terminator, preventing their additional Stun effects.
- DOTs: While in Endoskeleton Mode, the basic DOTs cannot effect Terminator.
Countered By[]
- Brutalities
- Shao Kahn/Konqueror: If Terminator's Health is low enough, Shao Kahn's Special 2 will destroy him.
- Kano/Commando: Kano is immune to Terminator's Blind on Special 2 and Fatal Blow.
- Erron Black/Gunslinger, Takeda/Ronin & Executioner Axe: These characters and equipment deal more damage against Spec Ops, which is Terminator’s class.
- Jade/MK11 & Jade/Assassin: In Endoskeleton Mode, Terminator can only use basic attacks and combo enders. These Jade characters will leave Terminator vulnerable as MK11 Jade can evade basic attacks and Assassin Jade can evade combo enders.
- Noob Saibot/MK11, Noob Saibot/Klassic and Deathmark debuff: Deathmark can prevent Terminator to go into Endoskeleton.
Abilities[]
Here are Terminator's abilities.
Ability | Classification | Description | Usage |
---|---|---|---|
Terminator Rising | Passive | Terminator cancels all Krushing Blows, X-Ray Attacks and Fatal Blows performed against him. After being defeated Terminator turns into an Endoskeleton. When in Endoskeleton mode he regains all health, loses all power, does not generate power and cannot tag-out, but is immune to poison, bleed and fire, and takes 10-30% less damage. Spec Ops teammates take 5-15% less damage. | On defeat |
Sawed Off | First Special | Medium Damage + Cripple | Target |
Eat That | Second Special | Grapple: High Damage + Blind | Double Spin Tap |
Chill Out | Fatal Blow | Extreme Damage + Blind | Tap |
Support Cards/Equipment[]
Here are Terminator's support and equipment cards.
Card | Classification | Description | Picture |
---|---|---|---|
Motorcycle | Attack | 3-33% Bonus Attack | |
Endoskeleton | Health | 3-30% Bonus Health | |
Time Sphere | Recovery | 20-220% Bonus Recovery | |
T-800 Endoskeleton Arm | Equipment | 15-35% Max health boost. [Terminator] 40-60% Basic attack damage boost. [Fusion Level X] 50% Reduced Power cost on Special Attack 2. |
|
Time Traveler's Cool-factor | Equipment | 30-50% Incoming DOT and Dark Magic damage reduction.
Regenerates 2 bars of Power over 10 seconds below 20-50% Health. This effect cannot be triggered more than one time without tagging-out. 3 times per match. 80-600% Max Health boost. Twisted Tower only. [Terminator] [Set] If this is equipped alongside Time Traveler's Arms Cache, any DIAMOND Terminator gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] Any positive kombat effect on the wearer excluding Regeneration lasts 30% longer. |
|
Time Traveler's Arms Cache | Equipment | 50-100% Chance to gain Strengthen after the user performs any Special Attack. Strengthen can stack up to 3 times.
Each next Special attack deals 5-10% more damage than the previous, stacks up to 5 times. 300-1200% Max Health boost. Twisted Tower only. [Terminator] On opponent's tag-out, there is 40-50% chance that the opponent will be stopped from leaving by a grenade dealing formidable damage and applying Stun for 3sec. [Terminator] [Set] If this is equipped alongside Time Traveler's Cool-Factor, any DIAMOND Terminator gains a 40% chance to perform a Special Combo Ender dealing massive damage. If the last opponent is under 25% health, a Brutality is performed instead of the Special Combo Ender, ending the fight immediately. [Fusion Level X] Special Attacks deal 20% of damage to all opponents. |
Stats[]
These stats are the final damage, health, toughness and recovery at level 50, per Fusion rank, with ALL support cards, and without any equipment. With Update 1.18, Fusion 8, 9, and 10 have been added. The Fusion 10 stats are for level 60 characters.
Rank | Attack | Health | Toughness | Recovery |
---|---|---|---|---|
Normal | 9,004 | 19,872 | 8,700 | 7,540 |
Fusion I | 13,507 | 29,808 | 13,050 | 11,310 |
Fusion II | 18,009 | 39,744 | 17,400 | 15,080 |
Fusion III | 22,511 | 49,680 | 21,750 | 18,850 |
Fusion IV | 27,013 | 59,616 | 26,100 | 22,620 |
Fusion V | 31,515 | 69,552 | 30,450 | 26,390 |
Fusion VI | 36,018 | 79,488 | 34,800 | 30,160 |
Fusion VII | 40,520 | 89,424 | 39,150 | 33,930 |
Fusion VIII | 45,022 | 99,360 | 43,500 | 37,700 |
Fusion IX | 49,524 | 109,296 | 47,850 | 41,470 |
Fusion X | 58,685 | 141,312 | 56,700 | 49,140 |
Gallery[]
Trivia[]
- While Dark Fate Terminator can be obtained from random diamond pool of Black Dragon Tower and Shirai Ryu Tower, no other tower drops him.
- Dark Fate Terminator's appearance consists of these kustomization from MK11:
- Skin: Inexorable
- Sunglasses: Kill Vector
- Shotgun: Steele & Sabre AS-7